Skills
In the Six and a half years I have been producing games across four different engines, I have utilized or invented systems for complex movement, combat, rudimentary and intermediate AI, puzzle solving mechanics, user interface and user experience. All of these systems were adapted or invented using object oriented design and programming.
Teamwork, discipline and learning
I've never learned so much in my life as I have in the last few years of dedicated effort towards improving my ability in game development. I have worked with teams of students and friends to do things I daydreamed about when I was five years old. I have created experiences that I can proudly show the world out of many months of determination and teamwork. I have passionately pursued my education in the world of game design and now the college is over I have begun to pick up the pace. Each new experience empowers me to create bigger and better things and few things are more rewarding than seeing my work finished and available. I have made great strides in these recent years but the road ahead is long and there is ample room for many more advances. Perhaps the next team I create with could be yours?
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